Most of my graphic work began in 1989 when I came across a copy of Adobe Photoshop 2.0 — a time of “floating selections” and before the invention of layers. It may have even predated 24-bit colour. It was a long time go.
Despite the limitations, it was pretty obvious this type of software was going to change the way images were created. A few years later I began working with Adobe Illustrator and was surprised to find that its very capable vector art could be imported into Photoshop. It was rasterized. So now it was possible to take things scanned from paper artwork, photographs, vector illustrations and text, and combine them in unheard of ways in Photoshop. Increasingly, the technology became seamless and the unheard of became possible.